Two musicians: a new media designer and a systems developer. Two common passions: Music and games. Audiobit was then born.

Since its members came from diverse academic and professional backgrounds, Audiobit ended on being an unique studio, with a knowledgeable team in the three fundamental areas of game development: coding, visual arts and music.

By offering the game developer out-of-the-box audio solutions, our goal is to give each game an unique audio characteristic. In each project, after a thorough analysis, we'll take the game designer by the hand, moving towards a successful sound identity. Such identity must perfectly balance melody and ambience, thus giving the player the best possible gaming experience.

The team

  • Werther Azevedo aka Midipixel Composer + Producer

    Studied classical piano under teachers such as Helena Paracampo and Luiz de Simone. Keyboardist, backing vocal and composer for the bands Flare and Sigil/Sexto Círculo for over 5 years. Has a bachelor's degree in visual design from PUC-RIO and a degree in Audio Recording Techniques from Rio Música.

  • Dan Eisenberg aka Flict Producer + Sound Designer

    Was a drummer for the bands Sigil/Sexto Círculo and Czeduce. After graduating in computer science at PUC-RIO, obtained two degrees in London: Drums at the Drumtech Institute and Music Technology. As Flict, he's an active and known DJ at the brazilian chill-out/psy trance scene.

Baixe nossa demo!

Audiobit Player

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